Fire Emblem: Three Houses
Teach a class at a monastery school, lead one of three houses and then fight them on the battlefield.
60 幀提升只在上面列出的確切更新版本上有效,其他版本不帶此提升。
詳細資訊
| 開發商 | Intelligent Systems / Koei Tecmo |
|---|---|
| Switch 發行 | 2019 |
| 類型 | 戰棋 RPG |
| 標題 ID | 010055D009F78000 |
| 版本 | 1.2.0 |
| SDK | 6.5 |
| 引擎 / 開發商 | Intelligent Systems / Koei Tecmo |
| 圖形 API | NVN |
| 幀率 | 60 幀(Switch 上為 30 幀) |
| 預設觸控配置 | 3D |
執行情況 (僅英文)
Also KTGL; 9 of its shaders only exist as compiles of the game's own GLSLC at run time, captured once on the Mac. The upgrade needs update 1.2.0.
Update 1.2.0 (v327680) over the base game, SDK 6.5.0. Koei Tecmo's older KTGL engine on NVN (the game is co-developed with Intelligent Systems). Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (the movie library, NintendoSDK_movie) and sdk. Plays on the iPhone; 60 fps (30 on the Switch) through rewriter cuts on 1.2.0 main.
已知問題
- Small square patches on the ground where decals land.
打包
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/fire-emblem-three-houses -k ~/keys/prod.keys