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OCTOPATH TRAVELER
Eight travellers each tell their own story in a HD-2D world with a Break-and-Boost battle system.
Szczegóły
| Deweloper | Square Enix / Acquire |
|---|---|
| Premiera na Switch | 2018 |
| Gatunek | RPG |
| ID tytułu | 010057D006492000 |
| Wersja | 1.0.5 |
| SDK | 3.5.1 |
| Silnik / deweloper | Unreal Engine 4.18 |
| API graficzne | NVN |
| Liczba klatek | Jak na Switchu |
Jak działa (Tylko po angielsku)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.5 (v327680) over the base game, SDK 3.5.1 (its own sdk build; NVN API 53). Square Enix / Acquire, Unreal Engine 4.18 (++UE4+Release-4.18; its project is called Kingship): two legacy version 4 paks with the shaders inline in the cooked packages, NVN, PhysX 3.4, CRIWARE (ADX2 sound banks, one USM movie). Modules main, subsdk0 (the movie module) and sdk. 30 fps, as on the Switch.
Znane problemy
- Brak znanych.
Pakowanie
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler -k ~/keys/prod.keys