OCTOPATH TRAVELER
Eight travellers each tell their own story in a HD-2D world with a Break-and-Boost battle system.
Details
| Entwickler | Square Enix / Acquire |
|---|---|
| Switch-Release | 2018 |
| Genre | Rollenspiel |
| Titel-ID | 010057D006492000 |
| Version | 1.0.5 |
| SDK | 3.5.1 |
| Engine / Entwickler | Unreal Engine 4.18 |
| Grafik-API | NVN |
| Bildrate | Wie auf der Switch |
So läuft es (Nur Englisch)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.5 (v327680) over the base game, SDK 3.5.1 (its own sdk build; NVN API 53). Square Enix / Acquire, Unreal Engine 4.18 (++UE4+Release-4.18; its project is called Kingship): two legacy version 4 paks with the shaders inline in the cooked packages, NVN, PhysX 3.4, CRIWARE (ADX2 sound banks, one USM movie). Modules main, subsdk0 (the movie module) and sdk. 30 fps, as on the Switch.
Bekannte Probleme
- Keine bekannt.
Packen
Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:
python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler -k ~/keys/prod.keys