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Octopath Traveler II

Eight new travellers in a continent with day-and-night cycles and shared Latent Powers.

Octopath Traveler II

De upgrade naar 60 fps werkt alleen met de exacte updateversie hierboven; andere versies draaien zonder.

Details

OntwikkelaarSquare Enix / Acquire
Switch-release2023
GenreRPG
Titel-ID0100A3501946E000
Versie1.1.1
SDK12.3.2
Engine / ontwikkelaarUnreal Engine 4.27
Grafische APINVN
Framerate60 fps (30 fps op de Switch)

Hoe het draait (Alleen Engels)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.1.1 (v131072) over the base game, SDK 12.3.2 (its own sdk build). Square Enix / Acquire, Unreal Engine 4.27 (++UE4+Release-4.27): everything in one pak with the shaders inline in the cooked packages, NVN, PhysX, CRIWARE (ADX2 sound through a 6-channel AudioOut, USM movies). Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's writes of Unreal's frame limits.

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler-ii -k ~/keys/prod.keys